Gameloop.Vdf 0.6.0
A high-performance framework for the Valve Data Format, also called KeyValues.
No packages depend on Gameloop.Vdf.
- Added comment serialization and deserialization support. Learn more at https://github.com/shravan2x/Gameloop.Vdf/issues/18.
- Added DeepClone method to VToken.
- Added VToken.DeepEquals to deep compare two VTokens.
- Added support for C# 8's nullable reference types.
BREAKING CHANGES
- VObject.Children() now returns an IEnumerable<VToken>, rather than an IEnumerable<VProperty>.
- VProperty's empty constructor has been removed.
- VObject's IDictionary<string, VToken>.this[string key] indexer now throws a KeyNotFoundException when the key isn't found.
.NET Framework 4.5
- No dependencies.
.NET Standard 1.0
- Microsoft.CSharp (>= 4.4.1)
- NETStandard.Library (>= 1.6.1)
- System.ComponentModel.TypeConverter (>= 4.3.0)